Category: Programming

Running a Unity app on Amazon FireTV

Just a short one: I recently wanted to see if one of my Unity plugins was compatible with FireTV which is pretty much just Android with some restrictions. When I finally realised that I wasn’t going to get a stable connection on my old FireTV stick which just randomly disconnecting I finally gave up and tried with a newer FireTV… Read more →

Steps to Create a Xamarin project for Android 6

I had a need to do this recently, so I’ve recording here for posterity (and to help me remember how to do it in the future)…   Create a new project in Visual Studio 2017…   Set the minimum Android Version to whatever you need… In my case my app is in a controlled environment that will never be lower… Read more →