Just a short one:
I recently wanted to see if one of my Unity plugins was compatible with FireTV which is pretty much just Android with some restrictions.
When I finally realised that I wasn’t going to get a stable connection on my old FireTV stick which just randomly disconnecting I finally gave up and tried with a newer FireTV stick I got my app installed via ADB but upon running i was presented with the following dialog…
Upon clicking Continue we just get… A pink screen 🙁
This was a bit puzzling but after some digging around I realised that the FireTV stick likely didn’t support Vulkan. Indeed I had Player -> Other Settings -> Auto Graphics API Checked
…which included Vulkan. Indeed Vulkan was above OpenGLES3.
I unkecked Player -> Other Settings -> Auto Graphics API as shown… and then rebuilt and….
The app ran just fine. 🙂
It was a bit of a head scratcher for me so I thought I’d make a quick post for it.